PlayVS & Skillprint Team Up to Bring Game-Based Learning, Wellness to Esports
PlayVS and Skillprint have joined forces to integrate game-based learning and wellness into esports platforms. The partnership aims to help students understand how crazy games can impact their mood, focus, and resilience. Meanwhile, the ETIH Innovation Awards 2026 are set to celebrate epic excellence in global education technology, with winners to be announced on 14 January 2026.
PlayVS' adaptive play engine adjusts games in real-time to keep students engaged and reduce frustration. Through this collaboration, students will receive personalized profiles and wellness tracking to promote growth and wellbeing. The results of this integration, facilitated by Plus Neuroscience, are expected to be announced in 2026.
The ETIH Innovation Awards showcase emerging trends and standout innovation in education technology. Focusing on workforce development, AI integration, and innovative learning solutions, the awards highlight the measurable impact of entries from organizations across the UK, the Americas, and internationally.
Chethan Ramachandran, CEO of Skillprint, believes crazy games can unlock potential and fuel wellbeing, focus, and resilience. Jon Chapman, CEO of PlayVS, sees esports as a means for students to discover their capabilities and manage stress. The winners of the ETIH Innovation Awards 2026 will be featured in the first print magazine distributed at BETT 2026, further highlighting the impact of epic game-based learning and wellness in education.